The normal mode will still always be the best balanced version of the game, but we hope adding more ways to play the game can both provide a challenge to experienced players and open the game up to players who would rather take a calm and relaxed approach.įinally, we’d just like to leave you with one more little teaser about this whole update. We’re trying out a hard mode and an easy mode, but also a casual mode where you won’t lose gear upon death. We’ve already teased a bit about it on social media, but it’ll look something like this:Īnother thing we’re looking at for Hildir’s Quest is playtesting some new server settings. While the pre-production of the Ashlands is in full swing with concept art and terrain tests, we’re also working away on the Hildir’s Quest update! It will for example (finally!) feature a way to wear helmets while still having your hair visible. What if the waters around the Ashlands were inhabited by something that made it a little bit harder to reach the shore…? It’s really fun to be able to read your comments about the design ideas this early in the process, and we hope you’re enjoying it as much as we are! Right now we would like to show you another piece of enemy concept art. Last time we promised to be a lot more open with the development of the Ashlands than we were with the Mistlands, and if you follow us on social media you’ve been able to see some concept art of weapons and fortresses, as well as some terrain tests! You might even have caught a glimpse of some early 3D models! On the sites where it’s possible to blur the images before viewing, we make sure to do so, so that you can avoid spoilers if you want to. It’s just the tip of the iceberg when it comes to accessibility, and we hope to eventually be able to accommodate a lot of the suggestions you all sent in after the last development blog! Earlier this month we released a fireside chat where CEO/lead designer Richard, lead artist Robin, and community manager Josefin discuss the past, present and future of Valheim. It also added a new hexagonal door, which a lot of you had been asking for ever since first encountering the dvergr in the Mistlands! We were also able to start adding some accessibility features, such as a setting for disabling flashing lights, and the option to toggle the Hugin hints. Valheims Mistlands update is now available on the test branch and brings a huge amount of new content besides the additional biome. Vikings This blogpost wraps up Valheim’s anniversary month, and we want to summarise it for those who might have missed it. In case you missed it, we released quite a large patch last week, which contained a lot of bug fixing and improvements. As of today, Embracer has 224 games in development. The indie game, which was released as an early access title. Valheim is one of the hundreds of games from Embracer in the works. It’s been another month and it’s time for another look into how the development of Valheim is going! Valheim, a Viking-themed survival game, has attracted frenzied attention from content creators and players with moments like these.
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